Environment Concept Art and Paint overs - Dungeon Defenders: Awakened

in game look at how the stained glass looks, taking my painting and slapping it in UE4

in game look at how the stained glass looks, taking my painting and slapping it in UE4

the waystone was originally going to be just an eternia crystal. I pitched the idea for some other waystone type object for the tavern. this is what was born.

the waystone was originally going to be just an eternia crystal. I pitched the idea for some other waystone type object for the tavern. this is what was born.

This was my first pass at the look of this spot and in the end it cam out looking very similar to this in game

This was my first pass at the look of this spot and in the end it cam out looking very similar to this in game

this was the original idea for this wall before it was decided we needed the hero tablet here.

this was the original idea for this wall before it was decided we needed the hero tablet here.

Environment concept art for Dungeon Defenders: Awakened. I worked with the Environment Artists to do paint-overs and draw-overs to some of the existing levels. I designed new elements for the levels as well as created some props that Game Design wanted to add to make the levels more dynamic and interesting. I want to thank all these amazing artists for the work they did on these levels collaborating and bouncing ideas off each other, which ultimately led to a better game!

Lead 3D Artist
https://www.artstation.com/zacksmith
Environment Artist
https://www.artstation.com/jacobwheat
3D Artist
https://www.artstation.com/jadeitemesa
3D Artist
https://www.artstation.com/dannyp
Art Director
https://www.artstation.com/rusty001

Date
June 9, 2020